Timer
Location: Assets\TurnTheGameOn\TimersAndClocks\Prefabs\Timer
The timer prefab contains a Timer script with many customization options that can be used for various purposes.
The Timer script inspector will only show options that are applicable to the current settings.
Timer Options
Timer State
Controls if the timer is Counting or Disabled.
Timer Type
Controls if the timer will count-up, count-down, or count-up infinitely.
Start Time
Time the timer will start from.
Finish Time
Time the timer will stop.
Timer Speed
Rate at which the timer adds or subtracts time.
Use System Time
Timer will run as a clock and output system time.
Time Events
Create a list of custom events, the timer will trigger when the assigned time is reached.
Event Name
The name of the custom time event.
Event Time
The time the event will be triggered.
Time Event
The event that's invoked when the event time is reached.
Time's Up Event Options
Set Zero Timescale
Sets Time.timescale to 0.
Times Up Event
A UnityEvent that can trigger custom scripting functions when time is up.
UI Text Output
Text Type
Assign a default Unity UI Text or Text Mesh Pro UGUI component.
Timer Text Default
Assign a UI Text component to output a formatted string.
Timer Text TMPUGUI
Assign a Text Mesh Pro UGUI component to output a formatted string.
Display Options
Toggle specific time value fields in the output string.
Leading Zero
Toggle the leading zero on specific time value fields in the output string.
Last modified 1yr ago
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